Resident Evil: Afterlife 3D sacrifices quality for flair

Human perception is a delicate apparatus, naturally inclined to enjoy subtle levels of stimulation. When a sound is too loud, your ears bleed. When a taste is too sweet, your tongue is shocked by a sensation not so dissimilar to pain. But some people have spent their lives listening to loud rap music and stuffing their faces with chocolates and table sugar, rendering their senses impregnable to all but the most offensive stimulation. These people will enjoy “Resident Evil: Afterlife 3D.”

Within the first five minutes of the film, it became clear that the next hour-and-a-half would be spent waiting for it to end. The first real scene sets the tone for the entire movie in the same way that a screeching child sets the tone for a particularly poor school musical: Only annoyance and disappointment can follow.

The film is best described as brute sensory overload. Every movement even somewhat resembling “action” has been rendered in the most brilliant detail, set in slow motion and sent speeding toward you at a nauseating pace. This technique can be used to highlight important action scenes in good films, but when it is used as the only feature of a film, it becomes too much to handle and the mind disengages. In this way, “Resident Evil” is comparable to being hit in the face with a brightly colored stick so many times that you simply stop caring.

Such focus is given to the action sequences that all other elements become nothing more than inconveniences, stealing time that could have been used on precious gore. The plot is simply a slapdash patchwork of references to the video game and previous sequels. Unfortunately, the section of the population that has played every “Resident Evil” game and feels comfortable leaving the house for reasons other than purchasing Hot Pockets and attending LAN parties consists of about 15 people. Thus, the references are lost on the majority of moviegoers.

This cinematic atrocity indicates that the series has gone on for far too long. The “Resident Evil” franchise is a dead cow that greedy producers continue to milk for profits and giggles. And we should all know by now that zombie milk tastes terrible.